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[And then you wake up.]

[The room is dimly lit and made of pitted, industrial metals. You sit up abruptly on- some sort of padded table or cart? There’s a caged structure of metal piping surrounding you like a low barrier, but it’s open on top. You might similarly have a moment of panic about the straps holding you down or the electrodes on your head, but they’re just velcro and lightly tacked on, respectively, and in no significant way prevent you from sitting bolt upright and getting onto your feet. A series of twenty one such tables ring the room at even intervals. All but one has an occupant.]

[However long it takes you to notice, there a twenty of you again. Patches, the Trusty, and Yaiba, the Legendary Bassist, are back among your number. Penny, unfortunately, seems to be missing. Whatever you were wearing to the trial, or at the time of your death, you are back in the clothing you wore when you initially arrived. If anyone checks, CAREFULLY PLEASE, they will find that any powers they may have been missing are back.]

[The room is lit well enough, and there are computer banks and monitors around all the walls, which look to have been monitoring your vitals until just this second. Wires and tubes lead from each table to the center of the room, where a low pool is filled with a thick, milky-looking liquid that looks incredibly disinviting to touch.]

[A door rests on each side of the room, a glowing hand-sized pad beside each.]

[Welcome back, Participants.]

[Now, what do you do?]


((One clarification - any active powers that require some kind of power source or connection from your home worlds will either be not active or severely weakened.))
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[As you all finish investigating, an electric chime rings out across the PA system.]

I believe that should be sufficient time for you all to prepare. Assistant, please escort everyone to the trial room.

[Penny emerges from the Security office again, head down, and slowly collects everyone; she leads you all to the east side of the common room, to the short hallway between dorms B1 and A2, that’s dead ended through your entire time here. As your group approaches, the wall seamlessly slides up to reveal a hidden doorway. Passing through leads to another short hallway and a small, round room, just big enough to hold all of you. Penny passes her ID over a small pad near the doorway, and it blinks green before the room lurches slightly beneath you; an elevator going down.]

[A short trip down leads you to a larger chamber, with a series of twenty-two podiums set up in a ring; in the center is a column of computer stations with large monitors, behind a set of thick metal beams with occasional faint flashes of energy arcing between them and a constant, low hum.]


Welcome to your first trial, Participants. You will use this time to determine which among your number killed the Legendary Bassist, and send them to justice. Failure to choose the correct culprit will have dire consequences for you all.

[Trial: commence.]
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[Two weeks have passed since your arrival. The Researcher has delivered a pair of motives, promising to reward some or punish others if rule 7 is not enacted by the end of the week.]

[Today is Friday, the deadline for your incentives. There is no morning announcement today.]

[Maybe It's nothing, but you might notice a faint, odd metallic scent in the air as you exit your bedrooms this morning.]

[Proceed with caution, Participants.]

War Week

Dec. 1st, 2018 09:51 pm
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[A week has gone and past, as has the first of your number. The Researcher revealing himself, more or less, by punishing Patches, the Trusty, for pushing an unclear boundary.]

[And yet, routine seems to have returned. The Researcher makes morning and evening announcements as if nothing has happened. Meals are served in the dining hall. The copies of Oregon Trail in the computer lab now have a text-only mode for some reason? Penny has not been seen since Friday, and attempts to access the Security Room have been fruitless.]

[But overall, life in the Facility has remained unchanged. But the atmosphere is getting tenser - sooner or later something is going to break.]

Sunday | Monday | Tuesday | Wednesday Thursday

Peace Week

Nov. 26th, 2018 12:25 am
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[So, with introductions made, you're all left to your own devices for the time being. Explore, make friends, try not to go insane in your new surroundings. Maybe organize a game of that Trailseeker thing? Your time is your own.]

[You are woken every day at 7:30 AM by the same robotic voice that woke you on day one. At 11pm each night, a similar message plays reminding everyone about the start of quiet hours and dimming the lights.]

[If you want to talk to Penny, she can be found in the Security Office if she's not anywhere else in the Facility. Office hours appear to be whenever.]

Monday | Tuesday | Wednesday | Thursday | Friday | Saturday

((Please tag any investigation toplevels as such, and ping the mods on Plurk or discord if possible!))
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Good morning, Participants. The time is now 7:30 AM.

[Where were you before this? Doesn’t matter, you’re here now, in an unfamiliar bed, surrounded by unfamiliar people, with a slightly-too-cheerful automated voiced chiming over a PA system to wake you up. Your pockets are empty, save for an unfamiliar smartphone type of device that comes alive under your touch, displaying, among other things, a map, a series of profiles, and a list of rules.]

It is understood that you may have questions; please be patient, and gather back in the Common Room in one hour. The Assistant will be present at this time to answer your questions. In the meantime, please feel free to explore the Facility at your leisure.

[The doors to the dorm areas are freely open from the inside, though you’ll find that it takes your electronic id to regain entry once you’ve left. Otherwise, it’s as the voice says, and you’ve got an hour to explore your new surroundings and get to know your fellow kidnappees.]

[Welcome to the Facility.]
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Hello everyone! And welcome to the first Murder Mock Week, which will hopefull serve as a test run for a future, full-length murdergame! We've got some time left before the game proper starts, so let's use this time to get to know each other and make any plans you'd like for the game.

I'm Phas, I'll be your mod for these proceedings. I've played in Dangan Roleplay, Airlocked, and Foolish Mortals, and this will be my first attempt at modding; I hope you'll all enjoy what's been planned. Please don't hesitate to contact me on plurk at [plurk.com profile] Phasma, or on our Discord chat, or PMing this journal.

And thank you so much for joining me in this!